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If you think that composers dedicate themselves to great works, soundtracks and directing orchestras, you should think twice. And follow the well-known youtuber Jaime Altozano, who is dedicated to disseminating music through his channel with interesting videos of music theory applied to the great series and content of the moment. From Star Wars, through Game of Thrones to RosalĂa's Bad Will or why Mozart didn't use the Yes flat. But from this content creator you will learn more things, like that the music effects of each game come from the head of a composer.And he has his own.
We are talking aboutKuinik, a project in which Altozano participated 5 years ago, according to his own words. And about which he has recently spoken on his Instagram, through Instagram Stories. A review of his career as a composer of sounds and melodies for mobile entertainment. And it is that these are mini-games with which to have a good time testing the worth of the player, his capacity for observation, psychomotor skills, memory, etc. And where each sound effect has been created by himself.
Ability, memory and concentration
In Kuinik we find a game divided into different levels and full of individual entertainment Many of them have to do with your ability to memorize and notice.Proof of this is the first minigame in the series, and which shows Altozano himself in his stories. It consists of counting how many frogs there are in a drawing. But yes, looking through a small viewfinder that hides practically the entire image. Before the minute of time that the game gives you runs out, you must answer with the exact number. Otherwise you will lose a life.
And so on through levels with different stages within each of them. Always counting on three lives or attempts to save the level. If you lose all three lives you will have to start the level over from scratch. That is, you will lose the progress in the stages or mini-games, and you must start from the first of them in the level you have reached
The challenge gets more complicated as you level up. And it is that each new level will have more stages and more different minigames. So you will have more chances to fail.That's where the challenge makes this entertainment fun and addictive It's not the most complicated game in the world, but it's a joy to play.
And lots of music
Jaime Altozano collaborated for a long time in this project, creating every sound and melody that can be discovered and enjoyed in Kuinik. Look at the lights, the noises of the mechanisms that reign in the industrial visual style of the title, or even the buttons. Each thing that reacts has its own sound effect Even the different menus, which have their own melodies.
Noises, animated melodies, mechanical sounds. Everything is designed and created for a reason and for a function. Elements that sometimes go unnoticed but that make a difference compared to an unfinished game or with little care.Altozano himself confesses that the budget for the creation of the game was small, which is why the sound is MIDI and not real recordings, but even so it sounds professional and finish. Very different from those games that manage to succeed in the Google Play Store and that don't even have sound effects, being just a mere dumping ground for the user.
Kuinik is something else. It is a pampered product with a lot of work behind it. And the best thing is that it is available completely free of charge, with few ads that do not cut the gaming experience. It is available on the Google Play Store for Android and on the App Store for iPhone.