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If you are a regular player of Pokémon GO, and you are not afraid of a good fight, you will know that there is a little trick to gain an advantage. It is to attack at all times. Even when you're bringing out a new Pokémon, or when the opposite is doing it. A range where the game can register screen taps and apply attack damage instantly, even when the Pokémon hasn't been deployed yet. Well, this trick has come to an end
And it is that in Niantic they are aware that this needed to be solved. A bug that was affecting the fights between trainers and also against the minions of Team GO Rocket All a point in favor to gain advantage in combat, but that was causing players who did not know him to lose numerous matches. Now things are much fairer. Of course, keep in mind that these changes will take place over the next two weeks.
And this phantom damage has been reduced or avoided. To do this Niantic has improved the synchronization of the damage de alt and the charge of the attack The idea is to avoid these moments of deployment or change of Pokémon that were used to deal damage. Niantic has not wanted to introduce a system with a delay of one turn, so it is better to synchronize the movements and attacks to avoid this evil.
So now, frantically tapping the screen won't necessarily take advantage of these moments of lapse animations and changes to do more damage. Or at least it will do the damage corresponding to the attack of turn. With this, perhaps, the fights with Team GO Rocket will be somewhat more complicated. But it will also be fairer against other Pokémon trainers. No one will take advantage of the other player's ignorance.
By the way, now to be clear about when damage is de alt and when it isn't, the Pokémon's life bar will flash That is, that we will know at all times when an attack is being effective, since it will cause the life to decrease and this indicator to appear and disappear quickly.
Attack Changes
But beware, Niantic has also decided to subvert, add and change some attacks in the game. Go through this list in case any of these attacks were your favorite. Find out how they work, what effects they cause and how they have changed.
- Bubble Beam: This attack is now able to reduce the attack stat of the opposing Pokémon for one turn. Something that will allow you to use it with new strategies.
- Increasing Fist: The damage of this attack has been reduced. Loses effectiveness to balance things out in the game.
- Psychic: This attack gains in power, and now also appears in Gyms, Raids, and Trainer Battles. It will even lower the Defense of opposing Pokémon in battles against other players.
- Scream: The change to this attack is that it fills up the charged attack first. That is, it does not do more damage but when using it we will charge the powerful attack of Pokémon like Arcanine and Luxio beforehand.
Along with these changes two new attacks have also been added to the game. They are Lightning Fang and Ice Fang, thus joining Fiery Fang. The latter has had its damage stats changed to match the other two.
You can find this electric attack on Pokémon like Arcanine, Steelix, Mightyena, and Hippowdon. For its part, the ice attack can be learned by Suicune, Mightyena, Mawile, Hippowdon and Drapion.
On top of that, Niantic will also allow certain very specific Pokémon to learn new attacks. So take a look at this list to be aware of the new movements of these beings:
- 026 Alolan-shaped Raichu: Thundershock.
- 028 Alolan-Shaped Sandslash: Ice Punch.
- 038 Alolan Shaped Ninetales: Charm.
- 055 Golduck: Bubble Beam, Sync Noise and Cross Cut.
- 105 Alola-shaped Marowak: Fire Spin and Fire Wheel.
- 226 Mantine: Bubble Beam.
- 303 Mawile: Fire Fang, Ice Fang, and Surge Fist.
- 461 Weavile: Scream.