Table of contents:
- Pass Royale Season 3 Awards
- The return of the Legendary Arena and other legendary challenges
- Trophy Path and War Changes
- Balance Changes
A new season arrives at Clash Royale, and with it a whole torrent of news. From a new and useful function to automatically unlock chests, to the most interesting prizes for those who pay for the Pass Royale. Here we are going to review all these news so that it is clear to you what you face in the next few days when you open the Supercell game
Pass Royale Season 3 Awards
Those players who join the Pass Royale to cover themselves with prizes will have exclusive gifts for this third season. It is no surprise that the theme of this stage is legends, and some images have already been released in this regard. Well, Supercell wants your towers to look good for the occasion. For this reason, one of the exclusive gifts is the new design of towers that match the theme of season 3 of Clash Royale. Get ready to see towers that look like real metal battleships. Without neglecting the aesthetic lines and style offered by the water spout that it incorporates.
There is also an exclusive reaction starring the princess, available only to those who purchase this Pass Royale. The good thing is, once you get it, you will stay with it forever. But it can only be obtained during this season.
But there are other prizes, of course. Those who play with Pass Royale will have at their disposal 35 reward marks to unlock. Some of them:
- Exclusive tower skin and reaction
- 40,000 gold
- 6 Pass Royale Lightning Chests
- 3 Pass Royale special lightning chests (contain special cards)
- 4 Pass Royale Epic Lightning Chests (contain epic cards)
- 4 change tokens
- Up to 7 rays per chest
- A Legendary Chest
And, of course, other benefits associated with the Pass Royale pass such as unlimited entries to special challenges, automatic chest unlocking, lightning bolts on Pass Royale chests and crown chests to change your cards , and your name highlighted in gold to let everyone know who you are.
The return of the Legendary Arena and other legendary challenges
For this season we say goodbye to the theme of water and flooding. The water goes away and the Legendary Arena returns. Was that how we remembered it? In any case, it doesn't come back alone, it comes with some very interesting legendary challenges.
As their name suggests, legendary challenges are related to legendary cards. With them we can get these, legendary chests or exchange tokens to get them. Without neglecting gold coins and other rewards. These are the challenges that are already raised:
- Legendary Party
- Miner's choice (includes a new miner reaction)
- Bandit Onslaught
- Sudden death
- Challenge of the Night Witch
- Angry Lumberjacks
Trophy Path and War Changes
Season 3 also brings new things to the trophy lane. This time it will no longer be presided over by the card of The Fisherman, but there will be a legendary chest. Additionally, card choices have been removed.
There are also changes to Clan Wars There are new 1v1 Classic Decks, 1v1 Double Elixir of Choice (no Giant Skeleton), Triple elixir 1v1, choice 2v2, and sudden death 2v2. Modes that will be available on Collection Day in these wars to add dynamism to the game.
Balance Changes
But beware, Clash Royale season 3 also comes with a good list of changes to card points.As always, they are based on community feedback and how players use the cards to balance them so that none are forgotten Here's what have changed:
- Executioner: Its damage has been increased by 82%. Its hit points have been reduced by 5%. Range reduced (min 4.5 - max 6.5) > (min 3 - max 4.5) Attack speed reduced from 2.4 to 2.5 seconds. Ax returns faster (1.5 to 1 second)
- Real Ghost: Area Damage Range: 0, 8 > 1
- Dark Prince: Area Damage Range: 1, 2 > 1, 1
- P.E.K.K.A.: Range: Long to medium range.
- Strong Cage: Goblin Strong Speed: Very High > High
- Giant: The Giant's melee range was displayed incorrectly, as if it were a long-distance attack. Now it does appear as melee, from medium distance.