Table of contents:
- Barbarians
- Battle Ram
- Barbarian Hut
- Barbarian Barrel
- Bomber Tower
- Wall breakers
- Crossbow
- Goblin Gang
- Rogues
- Bats
We change the month and Clash Royale changes the values of some of its cards. It is the law of life if Supercell wants to continue taking advantage of this game that has given it so much joy (financially and audience). If Clash Royale wasn't fair to all players, some would take advantage of their best cards and decks, and others would leave the game because they couldn't compete in some arenas and game modes. So, cyclically, studies are carried out and readjustments of the values of damage, defense, speed and other issues of each card, to maintain the balance of the game .That is to say, that there be fair play for everyone.
Supercell studies the statistics of the fights and also listens to the criticism and comments of the community to apply these changes on a monthly basis. On this occasion the Barbarians, the Wall Breaker and the Crossbow are some of the cards that have suffered variations in their damage or resistance values. Here we review in detail all the cards that have changed. Of course, remember that the change affects from March 4, without you being able to do anything to avoid it.
Barbarians
This card was taking too much prominence due to its power. For this reason it has reduced its life points by 13% Of course, it now deploys five barbarians instead of just four. So it's weaker in he alth but can deal more damage with one more unit.
By the way, this card now deploys a bit slower. And it is that they have added a time of 0.15 seconds of deployment between troops.
Battle Ram
Like the rest of the cards where the barbarians are present, they lose 13% of life points.
Barbarian Hut
Supercell has taken it out on Barbarians and all their related cards. Thus, units leaving this hut also have 13% less hit points.
Barbarian Barrel
Once the Barbarian is deployed by hitting the barrel it flies in, you'll notice that its he alth has been reduced by 13%,as well that the card can lose effectiveness with a unit that can withstand fewer attacks.
Bomber Tower
Watch out for this card, which is now more interesting after the balance adjustment. And it is that, when it is destroyed it also generates damage to the surrounding troops. More specifically, double the value of a normal attack.
Wall breakers
Wall Breaker's attack speed is increased by 20 percent. Which translates into attacks that go from 1.5 to 1.2 seconds. Much more useful for dealing more damage.
Crossbow
This card was getting under the radar, and Supercell thinks it can make the increase his life points by 4 percent.
https://twitter.com/ClashRoyaleES/status/1102500359283576834
Goblin Gang
Just like the Barbarians, these goblins have a new way to deploy. Slower, yes. And it is that 0, 15 seconds between troops has been added. Something that should balance the battles and give the enemy a little more reaction time.
Rogues
Happens the same as with the Goblin Gang or the Barbarians. Your troops deploy with an interval of 0, extra 15 seconds between units.
Bats
Also occurs as with the Rascals, Goblin Gang and Barbarians. A Overtime of 0.15 seconds makes the difference in troop deployment interval. Will it make this card less effective? We will know in the next month if there is a new balance reset.
As we say, the change takes effect as of March 4, without it being possible to go back on this decision. It is clear that Supercell is not going to put aside its most staunch players despite the arrival of Brawl Stars. Although many of them already accuse Clash Royale of lack of news. What they will not be able to accuse them of is trying to keep everything balanced so that any player, new or old, enjoys a fair experience.