Table of contents:
- What is Slither.io and why has it been so successful?
- The profitability of Slither.io
- Some curiosities about Slither.io
Does his name still ring a bell? Slither.io was, at the time, a very successful game And although it survives today, not so many players spend hours and hours on it. In case you don't remember it – or you didn't know it at the time – Slither.io is the classic snake game, but brought to the web and smartphones. But modernized.
Surely in your day you played the snake game that the old Nokia brought. Hence, surely, Slither.io hooked users from the beginning. And the proposal quickly and fleetingly became a successful game.
What is Slither.io and why has it been so successful?
Slither.io was born on March 30, 2016 It was presented as a massive browser game, for which it was (and is ) require an Internet connection. In addition, the same day that the version for computers was released, the application for iOS and Android was also presented, from which users can play, as long as they are connected to the network. The company behind Slither.io is Lowtech Studios.
And what is the game about? Well, as we told you, this is the classic snake game,so the first thing users will find when accessing Slither.io will be a small snake , which will have to get bigger and bigger, as you eat colored dots.
These points, which are distributed throughout the surface, are the ones that will help the player to fatten the bug. Although something else What they can do is ingest other snakes, thus beating other possible rivals that appear along the way. To achieve this, you have to surround the snakes and wrap them up or get in the way of the others, through the turbo, to get to them as soon as possible.
Throughout the game map we can find food scattered around the map, snakes belonging to the other players (which when eaten become in points of light to lengthen the main one), other foods that offer to lengthen the length of the snake much more and those that the snakes drop when they turbo. They are all components that will help us lengthen our length as a snake.
But, what does Slither.io have, or what did it have, to hook users so much? The truth is that one of the keys to the game – if what you really want is to progress in it – it is necessary to have a strategy and at the same time, know how to avoid the tricks of the other players.Because the truth is that it is not a simple task: that is why many users got hooked from the beginning, with the aim of trying to achieve their goal.
The profitability of Slither.io
Although it is evident that at present it has lost its steam – it must be taken into account that three years have passed since it came out – there are still many who continue to play. Now there are no more lags and the game is much more agile.
But when Slither.io was the hot game, its app was at the top of Google Play and the App Store for several weeksIn this way, in addition to having all the visibility that is necessary for an application when it comes to success, its creators were able to amass a not inconsiderable fortune in a short time.Many users (especially those who were really hooked) even paid to remove the ads, through in-app purchases, since they were quite annoying after all.
And to the money that its creators collected with this, they had to add the income obtained from the ads of the web version. Every day millions of users visited the game, which translated into thousands of dollars of daily revenue.
According to data from The Wall Street Journal, in its early days Slither.io achieved no less than 68 million downloads and 67 million active users, daily, from the computer. In this way, Steve Howse, who was the creator of this snake-shaped monster, got daily bills of 100,000 dollars, or what would be about 88,000 euros at current exchange rates.
And although at that time he invested part of this income in the servers to solve the lake or delays that users complained about so much, it is evident that Slither.io gave results and continues to do so today, albeit in a much more discreet way. At that time, moreover, the success of the game saved its creator, who was going through serious financial problems.
Some curiosities about Slither.io
You see, the snake game. It may seem simple, but it is not. And this was what, precisely, hooked the users, and in what way. Some curiosities that we later learned about Slither.io confirm that yes, that we are facing a really worked game In reality, the proposal was gestated for several years in the head from Steven House, its manager, who is also passionate about programming and who was thinking for a long time about how to implement a massively multiplayer video game with snakes.
On the other hand, there has been a lot of talk about the possibility of Slither.io was a game with an infinite map, but no. At the time we were able to reach the other extreme: in which there is nothing but a wall that you will crash into as many times as you dare to cross it.
A total of 600 snakes could be accessed in the game: all those that fit on the server, neither more nor less. Hence, at the beginning, and given the success that Slither.io was having, there were so many lag problems. The great players knew, on the other hand, that they had many possibilities of customization, since the snakes could be dressed in different colors and designs.
And as we said: Just because Slither.io looks like an easy game is not proof that it really is The players who immersed themselves in this particular universe knows that a well-done game is made with strategy and with different game modes. The objective? Get the biggest snake in the game.That's why good players had and have tricks such as sticking to the biggest snakes, surrounding the food you don't want to be stolen, encircling or performing some very determined bankruptcies.
If you feel like coming back, it's as available as ever on Slither.io and in the iOS and Android apps.