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It was inevitable that Pokémon GO would not make balance adjustments to Pokémon now that trainer battles have been democratized. And it is that in this type of games you have to be vigilant so that more advanced players do not abuse any of the Pokémon or their attacks if they learn that they are too strong for the rest. This way things are balanced and fair so that everyone enjoys the experience. Something that Niantic has just done with a good collection of Pokémon and their respective attacks.
These modifications directly affect the new battles between trainers. Those that occur between players who have shared their code and have given a few objects to each other to achieve a sufficient level of friendship to raise battles. But it also affects raids, much more democratized and accessible. So you want to know how things are working out to get the most out of your Pokémon team.
Raid Changes
Although not the initial intention of the team behind Pokémon GO, recent changes with the super damage multiplier have allowed individual trainers to get hold of Pokémon from certain raids. The change will now also affect the he alth of the Pokémon in the raid, which will will grow when facing level 3, 4, and 5 raids
In return, Trainers will receive much more Stardust for completing raids.
Changes to Trainer Battles
Along with this Niantic will change the damage of some attacks The company has not specified if it will increase or decrease the damage produced by these attacks. But what is clear is that they will no longer affect the same way in the fights between trainers. The abuse will stop.
- Fast Attacks: Cascade, Anti-Aircraft, Shadow Claw (Power Up), Razor Blade, Confusion, Frost Mist, and Frost Edge.
- Charged Attacks: Body Slam, Iron Head, Magical Glow, and Psycharge.
In addition to the changes in these attacks, keep in mind that in Pokémon GO the damage of the attack Ice Beam will be used as reference for both the lightning attack and the flamethrower. Something that will help standardize these values.
And the same thing happens with the damage of the attacks Fire Punch, Ice Punch and Thunder Punch, which from now on will have the same value and will affect the same way in terms of damage ratio.
New moves
Don't be surprised if, when reviewing your Pokémon's move list, or capturing new ones, you come across attacks you didn't expect to see. Niantic also thought that if it adds certain moves to specific Pokémon, it will make them more attractive and not be forgotten or outcasts in front of the rest of the world. game beings. That is to say, that it has introduced new attacks to balance things in the Pokémon fauna. These are all the beings that have been affected:
024 Arbok: Dragon Tail. This addition gives Arbok a hard-hitting fast attack to stand out among Poison-type Pokémon.
036 Clefable: Meteor Fist. This is a powerful Steel-type Charged Attack to help it deal with other Fairy-type Pokémon. Strengthening Clefable will also depower Dragon-type Pokémon.
038 Ninetales: Psychocharge. This attack makes Ninetales more versatile when it comes to fighting more types of Pokémon.
038 Alola Ninetales: Psycharge. In addition to giving this variant of Ninetales more versatility, it also makes it more resistant to Poison-type Pokémon.
040 Wigglytuff: Ice Beam. It's a strong attack to balance things out with Dragon- and Wigglytuff-type Pokémon.
065 Alakazam: Fire Punch. Provides Alakazam with a relatively fast charged attack that adds additional coverage.
068 Machamp: Avalanche. Allows Machamp to be more resistant against Flying-type Pokémon.
089 Muk: Thunder Punch. Thunder Punch will allow Muk to apply shield pressure earlier and counter Water-type Pokémon, such as Azumarill, that currently dominate the Super Ball League.
089 Alolan Muk: Scream. With a better Dark-type Fast Attack, Alolan Muk will be able to compete with Giratina and other Ghost-type Pokémon.
110 Weezing: Lightning. This move provides additional coverage and helps it stand out from other Poison-type Pokémon.
121 Starmie: Thunder, Ice Lightning. Since this Pokémon does not have access to attacks like Blastoise's, with Ice Beam it is a more interesting being compared to other types of Pokémon.
124 Jynx: Onda Certa. With it, you can counter a larger number of Pokémon and protect against their weaknesses.
141 Kabutops: Waterfall. Kabutops lacks a Water-type fast attack and has had unusual difficulties with Flying-type Pokémon. The Waterfall will help you on both counts.
142 Aerodactyl: Avalanche. Aerodactyl is generally strong, but until now it lacked a powerful Rock-type Charged Attack.
143 Snorlax: Anger. While Snorlax is by and large a powerful and useful Pokémon, this addition provides an incentive for Trainers to obtain lots of Snorlax, each with a specific purpose.
181 Ampharos: Jewel of Light. It is a rather rare Rock-type move that will allow it to be especially strong in combat.
217 Ursaring: Shadow Claw. This Ghost-type fast attack will give Normal-type Ursaring an advantage in the Ultra Ball League, where Ghost-type Pokémon like Giratina appear frequently.
226 Mantine: Recurring. The Grass-type recurring fast attack will help Mantine win in matchups against other Water-type Pokémon.
229 Houndoom: Flamethrower. Flamethrower is a relatively fast charged attack that establishes Houndoom as a strong Dark and Fire-type Pokémon.
232 Donphan: Mud Slap. Donphan currently lacks a Ground-type fast attack, so Mud Slap will come in handy.
241 Miltank: Lightning, Ice Lightning. These attacks will make Miltank an interesting Pokémon in the Super Ball League against bulky Water-type Pokémon like Azumarill and fast Dragon-type Pokémon like Altaria.
243 Raikou: Shadow Ball. With this attack it won't be as vulnerable against the Pokémon that are most often seen in the Ultra Ball and Master Ball Leagues.
244 Entei: Iron Head Previously, Entei did not have a Charged Attack to help it deal with Rock-type Pokémon. Also, Steel-type moves aren't typically represented by Fire-type Pokémon outside of Heatran, so Entei will have this advantage.
245 Suicune: Ice Beam. This powerful move will help Suicune compete with the Dragon-type Pokémon commonly seen in the Ultra Ball and Master Ball Leagues.
250 Ho-Oh: Hidden Power Previously, Ho-Oh was limited to his fast Psychic and Steel-type attacks. Hidden Power gives players the opportunity to use fast Flying- and Fire-type attacks, which are more in line with Pokémon's strengths.
272 Ludicolo: Ice Beam. This will help Trainers compete against the Dragon-type Pokémon commonly seen in Ultra Ball and Master Ball Leagues.
358 Chimecho: Psychocharge. This powerful Psychic-type Charged Attack will make Chimecho a more powerful and competitive Pokémon against many other Pokémon types.
373 Salamence: Bite. The Bite is a devastating Dark-type fast attack for Salamence, which will harness strength to differentiate itself from other Dragon-type Pokémon, such as Dragonite.
405 Luxray: Hidden Power. The Normal-type Hidden Power fast attack will give Luxray additional coverage against Pokemon normally resistant to its predominant Dark and Electric-type moveset.
407 Roserade: Lasso Grass. Grass Lasso is a fairly fast Grass-type Charged Attack that will allow Roserade to take advantage of her relative speed and apply early pressure during fights.
430 Honchkrow: Air Strike. With this Flying-type Charged Attack, Honchkrow could become a more interesting option to include in the Super Ball or Ultra Ball Leagues for its Flying and Dark-type strengths.
452 Drapion: Bite. The Bite will give Drapion a strong Dark-type fast attack that allows for early and relentless pressure during fights.
467 Magmortar: Psychic. With the addition of Psychic, Magmortar will have unique strengths compared to other powerful Fire-type Pokémon.
468 Togekiss: Flamethrower. Togekiss is already known for its strength against popular Dragon-type Pokémon, and will now also better take on Steel-type Pokémon with the addition of the Fire-type Flamethrower charged attack.
474 Porygon-Z: Blizzard The Ice-type Blizzard Charged Attack will give Porygon-Z a powerful counter to Pokémon with Dragon type. This natural adaptation will help it take on the most popular Pokémon in the Super Ball and Ultra Ball Leagues.
This way, the fights should feel more balancedThat is, with Pokémon that are not especially strong against all other beings, or Pokémon that have a weapon to defend themselves against other beings. Of course, always being affected by the type of Pokémon and the type of attack they face.