October arrives with changes in Clash Royale. Again, from Supercell, creators of the creature, they have introduced changes to keep everything on the order of the day. That is, they have adjusted the life, attack, and time values of different cards in this game. All this with the mission of balancing forces and making sure that any player can participate on equal terms Thus, it only depends on your skill to win or lose battles, and not from the cards in your deck.
This time the changes focus on the Noble Giant, the Giant Goblin and the Ice Wizard But they have also been seen Some troops affected. Remember that Supercell collects the usage data of the players to create statistics and know where the failures are or which cards fall into disuse due to the importance of others. They also listen to the criticism from the user community to keep the game in good condition. This is how things change.
- Noble Giant: Noble Giant has been nerfed. And it was necessary because it was a letter that was being used little. So they have increased their damage by 60%. A nonsense. Of course, its range has gone from 6.5 to 5.0. Also, the deployment time has gone from 2 seconds to 1 second. It's practically a new card
- Giant Goblin: This card has come into play with criticism. To make it a little more attractive, they have increased its life points by 6%. Will it be used more?
- Bomber Tower: This building gains in power, since its damage increases by 5%.
- Goblin Hut: This card also gains in attractiveness as it creates goblins more quickly. Specifically every 4.7 seconds instead of every 5.
- Skeleton Army: This card is also somewhat more effective after the update. Instead of having 14 skeletons, the number grows to 15.
- Barbarian Barrel: Yet another nerfed card in a positive sense. And it is that the barrel is faster and the barbarian comes out before.
- Snowball: In order not to change the streak, this spell gains interest thanks to a slowdown time that lasts 2.5 seconds instead of just 2. In addition, its damage has been increased by 10%.
- Ice Wizard: Slow has been changed from 2 seconds to 2.5 seconds. Therefore, it is more interesting when it comes to paralyzing troops.
Without a doubt, it is the Noble Giant who draws attention in this change that can already be seen in Clash Royale. His growth in power makes him that much more interesting. The only problem or counterpoint is that has to get a little closer to the enemy buildings With which there is a little more margin of time to finish him off. Will it become a card in your deck?