Table of contents:
If you are one of the most expert players in Clash Royale, surely you have already had a confrontation with the Magic Archer. A new letter that is already in the Supercell title thanks to the last challenge in which it has been introduced. Only those who passed all the tests have been made with this interesting card capable of shooting arrows that pierce everything However, while it reaches the last arena to be unlocked Through chests, we have begun to study its behavior and its synergies with other cards.Here we tell you a few tricks of the Magic Archer and what are the best decks and combos to take advantage of its virtues.
Magic Archer
For those who haven't been able to investigate yet, the Magic Archer card is unlocked starting at Arena 11 with some luck and plenty of chestsAnd it is that it is a legendary letter with an elixir cost of four portions. He has a vitality (at level 1) of 490 he alth, and is capable of dealing 96 damage with his attack. As for his combat characteristics, he is not a very agile card, with medium speed in movement, one point of attack speed and a somewhat wide attack distance of 7 points.
However, what stands out about this card is his special ability.And it is that, beyond being a mere archer capable of attacking ground and air enemies, his magic arrows go through everything. This means that, if we find ourselves before a troop of enemies in a row, the Magic Archer's attack will damage all of them if the arrow is correctly aligned Something that, With a little skill and technique, it can be used on many occasions.
Useful Combos with Magic Archer
As we say, shooting arrows that pierce everything in a wide area can be really useful. For example, it is possible to use the Magic Archer when the troops are passing through one of the bridges of the Arena. In this way you take advantage of the bottleneck to pierce them all with the arrows and damage all these units as they head to the tower. You may not kill them, but you will have taken a large percentage of life from all of them.
More useful can be using the ice spirit to freeze a group of enemy troops on their way to the tower. And while they are stationary, use the Magic Archer to damage a large part of said group Of course, always launch the Magic Archer so that his arrows hit several of them these troops on their way.
https://www.deckshop.pro/clips/v/9_ma_minerhorde.mp4It can also be used together with the Tornado card for this same purpose, attracting all enemy units to the same point where the arrows of the Magic Archer can hit all of them.
As you can see, the key is not so much in the cards that accompany the Magic Archer as if the disposition of the enemy troops Take advantage of the bridges and any cards or situations that create a row of troops. That will be the ideal moment to launch your Magic Archer in a straight line.
Strong and weak against…
In addition to knowing how to use Magic Archer, there are some situations that should be highlighted in order to know how to get the most out of this card. Of course, they are advanced and expert level techniques Suitable only for the most skilled Clash Royale players, capable of analyzing each situation and knowing how all the cards behave in different situations.
For example, it is possible to use the Magic Archer's card against the Barrel of Goblins, knowing that the same shot can damage two of them, depending on how they land around the tower they were thrown against. Be proactive and take advantage of this power as a counter.
https://www.deckshop.pro/clips/v/2_ma_barrel.mp4If you have knocked down one of the enemy's towers and they are defending the center of their Arena with a Crossbow type card, don't hesitate to cast the Magic Archer right in front of it the King's TowerThis way, although the initial intention is to shoot the Crossbow, your arrows will be hitting the King's Tower, subtracting some he alth while the archer continues shooting.
https://www.deckshop.pro/clips/v/6_ma_ktsnipe.mp4Of course not everything is good with this Magical Archer. It is possible to take him down with a Fireball to kill him with a single shot. Another possible counter to apply is the use of Bats Although the arrows will kill several of them, it is unlikely that the Magic Archer will survive such a multi-band attack.
https://www.deckshop.pro/clips/v/8_ma_fireball.mp4You can also take advantage of the attack of the enemy Magic Archer to awaken your king and get a more powerful defense of your Arena Knowing that it shoots in a straight line, you just have to make sure the shot goes straight to your King's Tower. To do this you can take advantage of an Ice Spirit and the Tornado card, masterfully redirecting the direction of the Magic Archer so that it attacks your King's Tower.And that's it, although it's easier said than done.
https://www.deckshop.pro/clips/v/3_ma_isnadoking.mp4Best Magic Archer Decks
We must take into account all the possibilities of this new card and how to get the most out of it without leaving holes in our deck. For this reason we have compiled the best decks scored through the Deckshop.pro website, where many variables and possible combos with all these decks are analyzed.
Golem + Prince + Magic Archer
The offensive and defensive ratings are high in this deck, and the synergy between cards is not far behind. If there is something to blame, it is the lack of buildings. The idea is to use the Golem as an offensive force, being able to create a devastating combo with the Prince and other support cards like Poison. Of course, the Magic Archer always in the rear dealing damage to all units that focus on attacking offensive cards.
Full Deck: Golem, Guards, Ice Spirit, Mega Minion, Magic Archer, Prince, Poison, and Shock. Average Elixir Cost 3, 8.
Click here to get this deck.
Giant + Double Prince + Magic Archer
It is a deck predominantly offensive Thanks to its shorter elixir cycle it is possible to put the Dark Prince and the Mega minion on the arena, giving them support with Ice Spirit and Shock to try to reach the enemy tower. In this case the Magic Archer is used predominantly as a defensive force, taking advantage of the techniques described above to do the most damage possible to the greatest number of deployed enemy units.
Full Deck: Dark Prince, Giant, Ice Spirit, Mega Minion, Prince, Magic Archer, Poison, and Shock. Average Elixir Cost: 3, 5.
Click here to take it to your deck.
Giant + Magic Archer + Prince
Again offense is the most important value in this deck. The Giant and Prince can do a lot of damage if well assisted with Magic Archer and support spells like Poison and Discharge. In addition, the value of the Royal Ghost is added, which is always a headache for the enemy. Of course, be careful if a Mega Knight or a Royal Ghost is thrown at you, then it is possible that you are the one who has problems.
Complete Deck: Giant, Magic Archer, Prince, Royal Ghost, Electric Wizard, Mega Minion, Poison and Shock. Average Elixir Cost: 3, 8.
Click here to take it to your deck.