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A few days before the release of the new game of the intergalactic franchise par excellence, Star Wars Force Arena, we've been able to sink our teeth into it and play around a bit to get to know the premise of the game and its strengths and weaknesses.
The first thing we find when we start playing is its huge size, 300 MB, and requires a good minutes of waiting while downloading all necessary content to start the game.When we start, we find a first test phase in which we learn the basic movements of the game, and after doing so, we appear in the start menu We are struck by the number of guidelines that we have to receive from the program to begin to understand a game that iseverything but intuitive
In the start menu we find a battle mode, an area of rewards, a menu of cards and a shop In battle, we have different game modes: 1v1 , 2 against 2 and finally the training This last one is the only one available initially, and the others leave unlocking when playing games and level up Cards are earned with game points, and they can also be purchased
Game Mechanics
This Star Wars Force Arena is a kind of modern chess , in a certain way an update of the concept of Clash Royale: we have two sides in a battlefield, the rebels and the empire (obvious), and we must try Collapse the tower that protects the enemy stationa, playing on the side we want. To do this we use a series of letters that allow us to send soldiers, ships or many of the mythical characters from both sides, like Chewbacca As we said, the cards change and allow us to access attacks that are more lethal than others, and even the own protagonist Some cards can be unlocked at the moment upon payment, or you can wait until they are available for use.Among the impatient users will be one of the main sources of profit, as happens in the Clash Royale
Level System
In training we played against the program itself, but at the moment we went to 1 against 1, we play against other network users As we win, we go leveling up , and with our gold earnings we can improve our cards, which we will use to defeat more quickly to the enemy. When we level up, the battles of 2 vs. 2 are unlocked and we can also enter the option of guildand also trade cards with other players.
An irregular game
Generally speaking, the gameplay is inaccurate, because the controllers do not respond as efficiently as we'd like, slowing down a game that already has an weird pace The graphics and music, mind you, are spectacular, 100% style Star Wars, generating a complete effectimmersive
Star Wars Force Arena is a game that promises, but still requires some improvements. First, one that makes the game less tedious, as it sometimes stutters And the second, an update that makes the game controls a bit easier This element will be vital for your success with the public, which demands addictive games but with simple mechanics Let's hope for your sake that take action on the matter.