Zombie.io
Remember Slither.io? That summer hit that conquered mobile and desktop users with a really new approach. Massive multiplayer games where to eat or be eaten. Something that has succeeded despite the lag and other connection problems, although it has passed away after a few months without news. Of course, its fame has led to the creation of many other titles named io that follow a similar mechanics, although with different styles. This is the case of Zombie.io, which presents a really attractive and fun design, although on the same bases.
Although it is a Halloween game, with themes of undead and other monsters of the imaginary of the night of witches, it is possible to recognize all the classic traces of Slithe.io. However, instead of snakes and glow balls serving as food, here we find zombies and other classic costumes and brains to devour. Something that can be outdated depending on the time of year, but that can also encourage old players of Slither.io to rediscover the mechanics thanks to the renewal in section visual
The mechanics are invariable, and that is what makes this title really fun, whatever the version you play be played.The idea is to create the longest chain of monsters possible To do this, all you have to do is collect the different brains scattered throughout the stage The more brains are eaten, the more followers of our monster type are added to the chain, something that allows other chains to be wrapped more small and intimidate other players. Similarly, when one player ends up crashing into another, his chain transforms into brains that the rest can pick up. So until it is the player himself who ends the game by colliding with others.
As already happened with Slither.io, and although there is no direct relationship between these games, Zombie.io also has two game modes On the one hand there is the normal mode , in which you can face other players from all over the world. Of course, on a slightly lower scale in terms of the number of enemies, which makes the game work more fluidly and without lag, always depending on the user's connection. In this case the challenge is constant, and that is that playing with real people always grants an extra point when facing unpredictable situations
On the other hand there is the offline mode In this case the artificial intelligence of the title is the one who takes control of the enemy's chains of monsters This means being able to play anytime, anywhere in almost the same way. The difference is that the artificial intelligence of the title does not pose a similar challenge to human intelligence, so the gameplay is easier. You will not have to run away from other users' tricks and tricks, as happens in the other game mode.
In short, a visual and thematic twist on the classic Slither.io that may well revive the desire to play this title, at least for a few days. All this with a reward system that allows you to unlock new aspects and costumes to play with new rows of monsters.A somewhat crude copy, yes, but it stands out in the visual aspect above the original Slither.ioBest of all, it's free to download. It is available for mobile Android at Google Play Store and for iOS in the App Store Of course, it includes in-app purchases