These are the 4 new Clash Royale cards
It seems that Clash Royale is doing well with the play of novelties. And it is that the current mobile games must not only have fresh and addictive mechanics and accompanying graphics to create a unique experience, they must also be constantly renewed if they want the approval of the users. The people of Supercell, creators of Clash Royale and Clash of Clans, they know it well, and they continue to work on adding new content for players avid for strategy and cards.These are the four new cards that they plan to introduce over the next few months in their latest game.
Apparently, the information comes from the Russian social network VK, where a Russian group known as Opegit Studio has published a video with the operation of new cards in Clash Royale A leak that only confirms what days before it was just a rumor after the information published about these new elements. Of course, it is not something that catches the users of Clash Royale completely unprepared, because Supercell is introducing new cards every two weeks However, this new content was revealed shortly before being released, and not that far in advance. These are the new cards coming soon to Clash Royale
- The tornado: This is a rather interesting spell card. When deployed, a tornado affects a small area of the arena, trapping nearby troops within its area of influence. For 1.5 seconds, the tornado drives these enemy troops into the air column center , dealing a small amount of damage to them. The bonus is that troops caught in the airstream don't they can attack during this time, being gathered at the same point where they can attack with all the offensive force they possess.
- Clone: It is another new spell focused on doubling the offensive strength of our troops. Affects only mobile units and not buildings When deploying this card, friendly units within the card's area of influence will be unfold, duplicating as if they had been clonedThe positive point is that all troops maintain their offensive strength, thus doubling the attack power. The point negative is that, in return, life points are drastically reduced The effect lasts forever, until said troops die.
- The Electric Magician: With this card a magician capable of moving agilely is deployed for the stage. Of course, according to the filtered video it does not have too many life points As points in favor it has the effect of the Lightning card wherever deployed In addition, it gives you the ability to cast lightning and stun up to two different targets for 0.5 seconds
- Elite Barbarians: Its cost is six portions of elixir , and with it a couple of two special barbarians capable of traversing the arena in a short time thanks to their speedThey also have high he alth and attack power, making them an interesting offensive force. They function like lumberjacks but without fury
At the moment these letters have been shown in the filtered video, however, we will still have to wait for them to arrive with a dropper every two weeks, just like Supercell has planned. Enough time to finish off details and balancing things in this game.