The mobile games are one of the contents most used by users and with more future prospects, at least in the field economical, of the current platforms. Of course, not everything is gathering candies or jumping infinitely From time to time some of the most interesting and addictive proposals sneak in Titles that move away from current trends and trends to take risks with new mechanics, graphics and possibilitiesThe latest game of this type to arrive is Does Not Commute
This is a driving game in which the player must control the trajectory of different types of vehicles on a predetermined map So far nothing new. The curious thing is his story and the way he carried out this driving. And it is based on a continuum of intertwining stories, proposing different alternatives but in which the user always has the last word.
Thus, when the game starts, a scenario is set up in which fifteen characters each of they are in their vehicle, with a clear destination to go to, whatever the motivation that moves them, although this is also narrated to satisfy the plot line.It is then when the player takes the role of that person, driving the car, motorbike or truck to the specific point Of course, there is no accelerator or brake, just a pair of arrows to control the direction, and several dangerous roundabouts and junctions that you have to masterfully navigate.
The difficult thing comes when the stories of the fifteen characters come together, and that is that the player must be very disciplined in driving and have visions of the future to avoid saturating the channel. Despite controlling one vehicle at a time, each story adds to the scenario, repeating the path taken by the player. Something that ends up causing all kinds of accidentities and jams if you're not careful.
To give an extra touch of emotion, the game sets a time of 60 seconds to carry out all the stories. Of course, being able to add extra seconds by collecting time bonus in alleys, paths and other shortcuts that are difficult to take.All this taking into account that it is always possible to rewind if the car has crashed and no longer runs as fast as at the beginning, although this action takes one second total of time to complete the story.
A gameplay that is repeated in different scenarios, from a 70's town to an urban city with tall buildings. All this represented in a very visual and eye-catching way, with a high perspective and detailed graphics and results. Something that can be appreciated really well when being able to see the repetition of a level, controlling several views to see how all the characters of the story come together on stage.
In short, a game different, which may not be as fun as any other driving title, but is supported byfun plots and an innovative approach to build its appealIn addition, the game Does Not Commute is completely free It is developed for both Android as for iOS Can be downloaded via Google Play and App Store