Google Play Game Services
Leaks in recent days have somewhat overshadowed this year's Google I/O developer conference, albeit during the presentation there have been some other surprises. One of those rumors that just had to be confirmed was the creation of a platform for the growing market of games in smartphones and tablets With this idea, has been created Google Play Game Services, a tool similar to the well-known Game Center seen in the operating systemiOS, but with its own style.
This is a series of APis or development toolsthat allow you to create games that rely on the cloud or Internet to be more social, allow the introduction of achievements and strengthen the competitiveness in addition to other options as useful as being able to play the same game between different devices Issues that will significantly improve gaming experience of Android users And not only that since this platform has also been brought toiOS and to the browser Chrome, being able to interrelate all these ways for the user's convenience. Also available now starting today
Google Play Game Services brings with it four main featuresThe first one is cloud synchronization of game data. That is, if a user starts a game on their smartphone with operating system Android and if the first level is passed, that game will be saved in the cloud (as long as the game has this feature), being able to continue with the second level from the iPad, for example. Something that will cheer up those users who have different devices and who use them interchangeably to play , without having to replay a level twice to get to the same point on both platforms.
Another feature is the introduction of achievements, something already widespread thanks to the videoconsoles tabletop Thus, when achieving a certain score or advancing to a certain point in a game, the system will recognize the fact andwill reward the user with an award or achievementSomething that loses meaning if it were not for the third feature of this platform: the score tables and rankings With this it is possible to know the achievements and scores earned by other users and application contacts, including friends added to 's circles Google+, taking the competition one step further.
However, what gamers will appreciate most is the ability to introduce a multiplayer mode to games. That is, being able to choose different friends added in Google+ to play a game determined in anytime and from anywhere, depending of course on a good internet connection Something that they have tried to demonstrate during the presentation itself but that has finally turned out to be the anecdote of the day, failing to connect between the different users due to the malfunctioning of the network of the Moscone Centre where the event took place.
In short, a tool that will improve the field of games from this moment on on the platform Android, having comforts to avoid repeating levels and plays, having the data always safe in Internet and increase rivalry thanks to scores.